namespace PassThePuzzle
{
    partial class SettingsDlg
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.lblRoundTimeTo = new System.Windows.Forms.Label();
            this.lblPuzzleSizeTo = new System.Windows.Forms.Label();
            this.ctlRoundTimeMax = new System.Windows.Forms.NumericUpDown();
            this.ctlRoundTimeMin = new System.Windows.Forms.NumericUpDown();
            this.ctlPuzzleSizeMax = new System.Windows.Forms.NumericUpDown();
            this.ctlPuzzleSizeMin = new System.Windows.Forms.NumericUpDown();
            this.lblRoundTime = new System.Windows.Forms.Label();
            this.lblPuzzleSize = new System.Windows.Forms.Label();
            this.lblLetters = new System.Windows.Forms.Label();
            this.grpGameOptions = new System.Windows.Forms.GroupBox();
            this.txtScores = new System.Windows.Forms.TextBox();
            this.ctlSolutionsMin = new System.Windows.Forms.NumericUpDown();
            this.buttonClearScores = new System.Windows.Forms.Button();
            this.optKeepScores = new System.Windows.Forms.CheckBox();
            this.optShowSolutionCount = new System.Windows.Forms.CheckBox();
            this.lblSolutionCountMin = new System.Windows.Forms.Label();
            this.ctlSolutionsMax = new System.Windows.Forms.NumericUpDown();
            this.lblSolutionCountMax = new System.Windows.Forms.Label();
            this.txtLetterDistribution = new System.Windows.Forms.TextBox();
            this.comboBoxLetters = new System.Windows.Forms.ComboBox();
            this.buttonPlay = new System.Windows.Forms.Button();
            this.grpRules = new System.Windows.Forms.GroupBox();
            this.optGivenOrder = new System.Windows.Forms.CheckBox();
            this.optConsecutive = new System.Windows.Forms.CheckBox();
            this.optEndWith = new System.Windows.Forms.CheckBox();
            this.optBeginWith = new System.Windows.Forms.CheckBox();
            this.lstCategories = new System.Windows.Forms.ListBox();
            this.btnExit = new System.Windows.Forms.Button();
            this.buttonLoadSettings = new System.Windows.Forms.Button();
            this.buttonSaveSettings = new System.Windows.Forms.Button();
            this.grpCategories = new System.Windows.Forms.GroupBox();
            this.btnHelp = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize) (this.ctlRoundTimeMax)).BeginInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlRoundTimeMin)).BeginInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlPuzzleSizeMax)).BeginInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlPuzzleSizeMin)).BeginInit();
            this.grpGameOptions.SuspendLayout();
            ((System.ComponentModel.ISupportInitialize) (this.ctlSolutionsMin)).BeginInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlSolutionsMax)).BeginInit();
            this.grpRules.SuspendLayout();
            this.grpCategories.SuspendLayout();
            this.SuspendLayout();
            // 
            // lblRoundTimeTo
            // 
            this.lblRoundTimeTo.AutoSize = true;
            this.lblRoundTimeTo.Location = new System.Drawing.Point(161, 99);
            this.lblRoundTimeTo.Name = "lblRoundTimeTo";
            this.lblRoundTimeTo.Size = new System.Drawing.Size(16, 13);
            this.lblRoundTimeTo.TabIndex = 9;
            this.lblRoundTimeTo.Text = "t&o";
            // 
            // lblPuzzleSizeTo
            // 
            this.lblPuzzleSizeTo.AutoSize = true;
            this.lblPuzzleSizeTo.Location = new System.Drawing.Point(151, 60);
            this.lblPuzzleSizeTo.Name = "lblPuzzleSizeTo";
            this.lblPuzzleSizeTo.Size = new System.Drawing.Size(16, 13);
            this.lblPuzzleSizeTo.TabIndex = 5;
            this.lblPuzzleSizeTo.Text = "&to";
            // 
            // ctlRoundTimeMax
            // 
            this.ctlRoundTimeMax.Location = new System.Drawing.Point(180, 97);
            this.ctlRoundTimeMax.Maximum = new decimal(new int[] {
            999,
            0,
            0,
            0});
            this.ctlRoundTimeMax.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.ctlRoundTimeMax.Name = "ctlRoundTimeMax";
            this.ctlRoundTimeMax.Size = new System.Drawing.Size(44, 20);
            this.ctlRoundTimeMax.TabIndex = 10;
            this.ctlRoundTimeMax.Value = new decimal(new int[] {
            60,
            0,
            0,
            0});
            // 
            // ctlRoundTimeMin
            // 
            this.ctlRoundTimeMin.Location = new System.Drawing.Point(113, 97);
            this.ctlRoundTimeMin.Maximum = new decimal(new int[] {
            999,
            0,
            0,
            0});
            this.ctlRoundTimeMin.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.ctlRoundTimeMin.Name = "ctlRoundTimeMin";
            this.ctlRoundTimeMin.Size = new System.Drawing.Size(44, 20);
            this.ctlRoundTimeMin.TabIndex = 8;
            this.ctlRoundTimeMin.Value = new decimal(new int[] {
            30,
            0,
            0,
            0});
            // 
            // ctlPuzzleSizeMax
            // 
            this.ctlPuzzleSizeMax.Location = new System.Drawing.Point(172, 58);
            this.ctlPuzzleSizeMax.Maximum = new decimal(new int[] {
            7,
            0,
            0,
            0});
            this.ctlPuzzleSizeMax.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.ctlPuzzleSizeMax.Name = "ctlPuzzleSizeMax";
            this.ctlPuzzleSizeMax.Size = new System.Drawing.Size(32, 20);
            this.ctlPuzzleSizeMax.TabIndex = 6;
            this.ctlPuzzleSizeMax.Value = new decimal(new int[] {
            3,
            0,
            0,
            0});
            // 
            // ctlPuzzleSizeMin
            // 
            this.ctlPuzzleSizeMin.Location = new System.Drawing.Point(113, 58);
            this.ctlPuzzleSizeMin.Maximum = new decimal(new int[] {
            7,
            0,
            0,
            0});
            this.ctlPuzzleSizeMin.Minimum = new decimal(new int[] {
            1,
            0,
            0,
            0});
            this.ctlPuzzleSizeMin.Name = "ctlPuzzleSizeMin";
            this.ctlPuzzleSizeMin.Size = new System.Drawing.Size(32, 20);
            this.ctlPuzzleSizeMin.TabIndex = 4;
            this.ctlPuzzleSizeMin.Value = new decimal(new int[] {
            2,
            0,
            0,
            0});
            // 
            // lblRoundTime
            // 
            this.lblRoundTime.AutoSize = true;
            this.lblRoundTime.Location = new System.Drawing.Point(8, 99);
            this.lblRoundTime.Name = "lblRoundTime";
            this.lblRoundTime.Size = new System.Drawing.Size(100, 13);
            this.lblRoundTime.TabIndex = 7;
            this.lblRoundTime.Text = "&Seconds per round:";
            // 
            // lblPuzzleSize
            // 
            this.lblPuzzleSize.AutoSize = true;
            this.lblPuzzleSize.Location = new System.Drawing.Point(8, 60);
            this.lblPuzzleSize.Name = "lblPuzzleSize";
            this.lblPuzzleSize.Size = new System.Drawing.Size(90, 13);
            this.lblPuzzleSize.TabIndex = 3;
            this.lblPuzzleSize.Text = "&Letters per round:";
            // 
            // lblLetters
            // 
            this.lblLetters.AutoSize = true;
            this.lblLetters.Location = new System.Drawing.Point(8, 20);
            this.lblLetters.Name = "lblLetters";
            this.lblLetters.Size = new System.Drawing.Size(90, 13);
            this.lblLetters.TabIndex = 0;
            this.lblLetters.Text = "Letter &distribution:";
            // 
            // grpGameOptions
            // 
            this.grpGameOptions.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.grpGameOptions.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
            this.grpGameOptions.Controls.Add(this.txtScores);
            this.grpGameOptions.Controls.Add(this.ctlSolutionsMin);
            this.grpGameOptions.Controls.Add(this.buttonClearScores);
            this.grpGameOptions.Controls.Add(this.optKeepScores);
            this.grpGameOptions.Controls.Add(this.optShowSolutionCount);
            this.grpGameOptions.Controls.Add(this.lblSolutionCountMin);
            this.grpGameOptions.Controls.Add(this.ctlSolutionsMax);
            this.grpGameOptions.Controls.Add(this.lblSolutionCountMax);
            this.grpGameOptions.Location = new System.Drawing.Point(8, 250);
            this.grpGameOptions.Name = "grpGameOptions";
            this.grpGameOptions.Size = new System.Drawing.Size(377, 92);
            this.grpGameOptions.TabIndex = 1;
            this.grpGameOptions.TabStop = false;
            this.grpGameOptions.Text = "Options";
            // 
            // txtScores
            // 
            this.txtScores.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.txtScores.Font = new System.Drawing.Font("Lucida Console", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (0)));
            this.txtScores.Location = new System.Drawing.Point(243, 10);
            this.txtScores.Multiline = true;
            this.txtScores.Name = "txtScores";
            this.txtScores.ReadOnly = true;
            this.txtScores.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.txtScores.Size = new System.Drawing.Size(128, 78);
            this.txtScores.TabIndex = 7;
            this.txtScores.Text = "1\r\n2\r\n3\r\n4\r\n5\r\n6\r\n7\r\n8\r\n9\r\n10";
            this.txtScores.WordWrap = false;
            // 
            // ctlSolutionsMin
            // 
            this.ctlSolutionsMin.Location = new System.Drawing.Point(113, 18);
            this.ctlSolutionsMin.Maximum = new decimal(new int[] {
            99999999,
            0,
            0,
            0});
            this.ctlSolutionsMin.Name = "ctlSolutionsMin";
            this.ctlSolutionsMin.Size = new System.Drawing.Size(45, 20);
            this.ctlSolutionsMin.TabIndex = 1;
            this.ctlSolutionsMin.Value = new decimal(new int[] {
            4,
            0,
            0,
            0});
            // 
            // buttonClearScores
            // 
            this.buttonClearScores.Location = new System.Drawing.Point(114, 61);
            this.buttonClearScores.Name = "buttonClearScores";
            this.buttonClearScores.Size = new System.Drawing.Size(107, 23);
            this.buttonClearScores.TabIndex = 6;
            this.buttonClearScores.Text = "Clea&r scores";
            this.buttonClearScores.UseVisualStyleBackColor = true;
            this.buttonClearScores.Click += new System.EventHandler(this.buttonClearScores_Click);
            // 
            // optKeepScores
            // 
            this.optKeepScores.AutoSize = true;
            this.optKeepScores.Location = new System.Drawing.Point(11, 65);
            this.optKeepScores.Name = "optKeepScores";
            this.optKeepScores.Size = new System.Drawing.Size(85, 17);
            this.optKeepScores.TabIndex = 5;
            this.optKeepScores.Text = "&Keep scores";
            this.optKeepScores.UseVisualStyleBackColor = true;
            // 
            // optShowSolutionCount
            // 
            this.optShowSolutionCount.AutoSize = true;
            this.optShowSolutionCount.Location = new System.Drawing.Point(11, 42);
            this.optShowSolutionCount.Name = "optShowSolutionCount";
            this.optShowSolutionCount.Size = new System.Drawing.Size(202, 17);
            this.optShowSolutionCount.TabIndex = 4;
            this.optShowSolutionCount.Text = "Show &number of solutions with puzzle";
            this.optShowSolutionCount.UseVisualStyleBackColor = true;
            // 
            // lblSolutionCountMin
            // 
            this.lblSolutionCountMin.AutoSize = true;
            this.lblSolutionCountMin.Location = new System.Drawing.Point(8, 20);
            this.lblSolutionCountMin.Name = "lblSolutionCountMin";
            this.lblSolutionCountMin.Size = new System.Drawing.Size(104, 13);
            this.lblSolutionCountMin.TabIndex = 0;
            this.lblSolutionCountMin.Text = "Solutions per pu&zzle:";
            // 
            // ctlSolutionsMax
            // 
            this.ctlSolutionsMax.Location = new System.Drawing.Point(173, 18);
            this.ctlSolutionsMax.Maximum = new decimal(new int[] {
            99999999,
            0,
            0,
            0});
            this.ctlSolutionsMax.Name = "ctlSolutionsMax";
            this.ctlSolutionsMax.Size = new System.Drawing.Size(48, 20);
            this.ctlSolutionsMax.TabIndex = 3;
            this.ctlSolutionsMax.Value = new decimal(new int[] {
            9999,
            0,
            0,
            0});
            // 
            // lblSolutionCountMax
            // 
            this.lblSolutionCountMax.AutoSize = true;
            this.lblSolutionCountMax.Location = new System.Drawing.Point(159, 20);
            this.lblSolutionCountMax.Name = "lblSolutionCountMax";
            this.lblSolutionCountMax.Size = new System.Drawing.Size(16, 13);
            this.lblSolutionCountMax.TabIndex = 2;
            this.lblSolutionCountMax.Text = "to";
            // 
            // txtLetterDistribution
            // 
            this.txtLetterDistribution.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.txtLetterDistribution.Font = new System.Drawing.Font("Lucida Console", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte) (0)));
            this.txtLetterDistribution.Location = new System.Drawing.Point(243, 40);
            this.txtLetterDistribution.Multiline = true;
            this.txtLetterDistribution.Name = "txtLetterDistribution";
            this.txtLetterDistribution.ReadOnly = true;
            this.txtLetterDistribution.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.txtLetterDistribution.Size = new System.Drawing.Size(128, 192);
            this.txtLetterDistribution.TabIndex = 2;
            this.txtLetterDistribution.Text = "1\r\n2\r\n3\r\n4\r\n5\r\n6\r\n7\r\n8\r\n9\r\n10\r\n11\r\n12\r\n13\r\n14\r\n15\r\n16\r\n17\r\n18\r\n19\r\n20";
            // 
            // comboBoxLetters
            // 
            this.comboBoxLetters.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.comboBoxLetters.FormattingEnabled = true;
            this.comboBoxLetters.Items.AddRange(new object[] {
            "AAAAAAAAABBCCDDDDEEEEEEEEEEEEFFGGGHHIIIIIIIIIJKLLLLMMNNNNNNOOOOOOOOPPQRRRRRRSSSST" +
                "TTTTTUUUUVVWWXYYZ",
            "..AAAAAAAAABBCCDDDDEEEEEEEEEEEEFFGGGHHIIIIIIIIIJKLLLLMMNNNNNNOOOOOOOOPPQRRRRRRSSS" +
                "STTTTTTUUUUVVWWXYYZ",
            "AAAAAAAAAEEEEEEEEEEEEIIIIIIIIIOOOOOOOOUUUU",
            "ABCDEFGHIJKLMNOPQRSTUVWXYZ",
            "AEIOU",
            "BBCCDDDDFFGGGHHJKLLLLMMNNNNNNPPQRRRRRRSSSSTTTTTTVVWWXYYZ",
            "BCDFGHLMNPRSTVWY",
            "JKQXZ"});
            this.comboBoxLetters.Location = new System.Drawing.Point(113, 17);
            this.comboBoxLetters.Name = "comboBoxLetters";
            this.comboBoxLetters.Size = new System.Drawing.Size(258, 21);
            this.comboBoxLetters.TabIndex = 1;
            this.comboBoxLetters.Text = "AAAAAAAAABBCCDDDDEEEEEEEEEEEEFFGGGHHIIIIIIIIIJKLLLLMMNNNNNNOOOOOOOOPPQRRRRRRSSSST" +
                "TTTTTUUUUVVWWXYYZ";
            this.comboBoxLetters.TextUpdate += new System.EventHandler(this.comboBoxLetters_TextUpdate);
            this.comboBoxLetters.TextChanged += new System.EventHandler(this.comboBoxLetters_TextUpdate);
            // 
            // buttonPlay
            // 
            this.buttonPlay.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.buttonPlay.AutoSizeMode = System.Windows.Forms.AutoSizeMode.GrowAndShrink;
            this.buttonPlay.Location = new System.Drawing.Point(8, 348);
            this.buttonPlay.Name = "buttonPlay";
            this.buttonPlay.Size = new System.Drawing.Size(192, 23);
            this.buttonPlay.TabIndex = 3;
            this.buttonPlay.Text = "&Play!";
            this.buttonPlay.UseVisualStyleBackColor = true;
            this.buttonPlay.Click += new System.EventHandler(this.buttonPlay_Click);
            // 
            // grpRules
            // 
            this.grpRules.Anchor = ((System.Windows.Forms.AnchorStyles) (((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)));
            this.grpRules.Controls.Add(this.lblPuzzleSizeTo);
            this.grpRules.Controls.Add(this.lblRoundTimeTo);
            this.grpRules.Controls.Add(this.txtLetterDistribution);
            this.grpRules.Controls.Add(this.ctlRoundTimeMax);
            this.grpRules.Controls.Add(this.ctlRoundTimeMin);
            this.grpRules.Controls.Add(this.lblRoundTime);
            this.grpRules.Controls.Add(this.ctlPuzzleSizeMax);
            this.grpRules.Controls.Add(this.ctlPuzzleSizeMin);
            this.grpRules.Controls.Add(this.comboBoxLetters);
            this.grpRules.Controls.Add(this.lblPuzzleSize);
            this.grpRules.Controls.Add(this.lblLetters);
            this.grpRules.Controls.Add(this.optGivenOrder);
            this.grpRules.Controls.Add(this.optConsecutive);
            this.grpRules.Controls.Add(this.optEndWith);
            this.grpRules.Controls.Add(this.optBeginWith);
            this.grpRules.Location = new System.Drawing.Point(8, 8);
            this.grpRules.Name = "grpRules";
            this.grpRules.Size = new System.Drawing.Size(377, 236);
            this.grpRules.TabIndex = 0;
            this.grpRules.TabStop = false;
            this.grpRules.Text = "Rules";
            // 
            // optGivenOrder
            // 
            this.optGivenOrder.AutoSize = true;
            this.optGivenOrder.Location = new System.Drawing.Point(11, 184);
            this.optGivenOrder.Name = "optGivenOrder";
            this.optGivenOrder.Size = new System.Drawing.Size(143, 17);
            this.optGivenOrder.TabIndex = 13;
            this.optGivenOrder.Text = "Letters are in &given order";
            this.optGivenOrder.UseVisualStyleBackColor = true;
            // 
            // optConsecutive
            // 
            this.optConsecutive.AutoSize = true;
            this.optConsecutive.Location = new System.Drawing.Point(11, 207);
            this.optConsecutive.Name = "optConsecutive";
            this.optConsecutive.Size = new System.Drawing.Size(137, 17);
            this.optConsecutive.TabIndex = 14;
            this.optConsecutive.Text = "Letters are consec&utive";
            this.optConsecutive.UseVisualStyleBackColor = true;
            // 
            // optEndWith
            // 
            this.optEndWith.AutoSize = true;
            this.optEndWith.Location = new System.Drawing.Point(11, 161);
            this.optEndWith.Name = "optEndWith";
            this.optEndWith.Size = new System.Drawing.Size(136, 17);
            this.optEndWith.TabIndex = 12;
            this.optEndWith.Text = "&End with a shown letter";
            this.optEndWith.UseVisualStyleBackColor = true;
            // 
            // optBeginWith
            // 
            this.optBeginWith.AutoSize = true;
            this.optBeginWith.Location = new System.Drawing.Point(11, 138);
            this.optBeginWith.Name = "optBeginWith";
            this.optBeginWith.Size = new System.Drawing.Size(144, 17);
            this.optBeginWith.TabIndex = 11;
            this.optBeginWith.Text = "&Begin with a shown letter";
            this.optBeginWith.UseVisualStyleBackColor = true;
            // 
            // lstCategories
            // 
            this.lstCategories.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.lstCategories.FormattingEnabled = true;
            this.lstCategories.IntegralHeight = false;
            this.lstCategories.Location = new System.Drawing.Point(6, 16);
            this.lstCategories.Name = "lstCategories";
            this.lstCategories.SelectionMode = System.Windows.Forms.SelectionMode.MultiSimple;
            this.lstCategories.Size = new System.Drawing.Size(181, 310);
            this.lstCategories.TabIndex = 0;
            // 
            // btnExit
            // 
            this.btnExit.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.btnExit.Location = new System.Drawing.Point(494, 348);
            this.btnExit.Name = "btnExit";
            this.btnExit.Size = new System.Drawing.Size(90, 23);
            this.btnExit.TabIndex = 7;
            this.btnExit.Text = "E&xit";
            this.btnExit.UseVisualStyleBackColor = true;
            this.btnExit.Click += new System.EventHandler(this.buttonExit_Click);
            // 
            // buttonLoadSettings
            // 
            this.buttonLoadSettings.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.buttonLoadSettings.Location = new System.Drawing.Point(206, 348);
            this.buttonLoadSettings.Name = "buttonLoadSettings";
            this.buttonLoadSettings.Size = new System.Drawing.Size(90, 23);
            this.buttonLoadSettings.TabIndex = 4;
            this.buttonLoadSettings.Text = "Lo&ad settings";
            this.buttonLoadSettings.UseVisualStyleBackColor = true;
            this.buttonLoadSettings.Click += new System.EventHandler(this.buttonLoadSettings_Click);
            // 
            // buttonSaveSettings
            // 
            this.buttonSaveSettings.Anchor = ((System.Windows.Forms.AnchorStyles) ((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.buttonSaveSettings.Location = new System.Drawing.Point(302, 348);
            this.buttonSaveSettings.Name = "buttonSaveSettings";
            this.buttonSaveSettings.Size = new System.Drawing.Size(90, 23);
            this.buttonSaveSettings.TabIndex = 5;
            this.buttonSaveSettings.Text = "Sa&ve settings";
            this.buttonSaveSettings.UseVisualStyleBackColor = true;
            this.buttonSaveSettings.Click += new System.EventHandler(this.buttonSaveSettings_Click);
            // 
            // grpCategories
            // 
            this.grpCategories.Anchor = ((System.Windows.Forms.AnchorStyles) ((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.grpCategories.Controls.Add(this.lstCategories);
            this.grpCategories.Location = new System.Drawing.Point(391, 8);
            this.grpCategories.Name = "grpCategories";
            this.grpCategories.Size = new System.Drawing.Size(193, 334);
            this.grpCategories.TabIndex = 2;
            this.grpCategories.TabStop = false;
            this.grpCategories.Text = "&Categories";
            // 
            // btnHelp
            // 
            this.btnHelp.Location = new System.Drawing.Point(398, 348);
            this.btnHelp.Name = "btnHelp";
            this.btnHelp.Size = new System.Drawing.Size(90, 23);
            this.btnHelp.TabIndex = 6;
            this.btnHelp.Text = "&Help";
            this.btnHelp.UseVisualStyleBackColor = true;
            this.btnHelp.Click += new System.EventHandler(this.btnHelp_Click);
            // 
            // SettingsDlg
            // 
            this.AcceptButton = this.buttonPlay;
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.Control;
            this.ClientSize = new System.Drawing.Size(592, 373);
            this.Controls.Add(this.btnHelp);
            this.Controls.Add(this.grpCategories);
            this.Controls.Add(this.grpRules);
            this.Controls.Add(this.grpGameOptions);
            this.Controls.Add(this.buttonPlay);
            this.Controls.Add(this.buttonLoadSettings);
            this.Controls.Add(this.buttonSaveSettings);
            this.Controls.Add(this.btnExit);
            this.MinimumSize = new System.Drawing.Size(600, 400);
            this.Name = "SettingsDlg";
            this.Text = "Pass the Puzzle";
            this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.SettingsDlg_FormClosing);
            ((System.ComponentModel.ISupportInitialize) (this.ctlRoundTimeMax)).EndInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlRoundTimeMin)).EndInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlPuzzleSizeMax)).EndInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlPuzzleSizeMin)).EndInit();
            this.grpGameOptions.ResumeLayout(false);
            this.grpGameOptions.PerformLayout();
            ((System.ComponentModel.ISupportInitialize) (this.ctlSolutionsMin)).EndInit();
            ((System.ComponentModel.ISupportInitialize) (this.ctlSolutionsMax)).EndInit();
            this.grpRules.ResumeLayout(false);
            this.grpRules.PerformLayout();
            this.grpCategories.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.Label lblRoundTimeTo;
        private System.Windows.Forms.Label lblPuzzleSizeTo;
        private System.Windows.Forms.NumericUpDown ctlRoundTimeMax;
        private System.Windows.Forms.NumericUpDown ctlRoundTimeMin;
        private System.Windows.Forms.NumericUpDown ctlPuzzleSizeMax;
        private System.Windows.Forms.NumericUpDown ctlPuzzleSizeMin;
        private System.Windows.Forms.Label lblRoundTime;
        private System.Windows.Forms.Label lblPuzzleSize;
        private System.Windows.Forms.Label lblLetters;
        private System.Windows.Forms.GroupBox grpGameOptions;
        private System.Windows.Forms.ComboBox comboBoxLetters;
        private System.Windows.Forms.Button buttonPlay;
        private System.Windows.Forms.TextBox txtLetterDistribution;
        private System.Windows.Forms.GroupBox grpRules;
        private System.Windows.Forms.Button btnExit;
        private System.Windows.Forms.ListBox lstCategories;
        private System.Windows.Forms.CheckBox optGivenOrder;
        private System.Windows.Forms.CheckBox optConsecutive;
        private System.Windows.Forms.CheckBox optEndWith;
        private System.Windows.Forms.CheckBox optBeginWith;
        private System.Windows.Forms.Label lblSolutionCountMin;
        private System.Windows.Forms.Label lblSolutionCountMax;
        private System.Windows.Forms.NumericUpDown ctlSolutionsMin;
        private System.Windows.Forms.NumericUpDown ctlSolutionsMax;
        private System.Windows.Forms.CheckBox optShowSolutionCount;
        private System.Windows.Forms.Button buttonLoadSettings;
        private System.Windows.Forms.Button buttonSaveSettings;
        private System.Windows.Forms.GroupBox grpCategories;
        private System.Windows.Forms.CheckBox optKeepScores;
        private System.Windows.Forms.Button buttonClearScores;
        private System.Windows.Forms.TextBox txtScores;
        private System.Windows.Forms.Button btnHelp;
    }
}

